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{{Hellblade_Boss|image1 = Hellbladefenrir.jpg|caption1 = Senua confronts the Beast|location = Helheim|role = Guardian of Helheim|weapon = Claws, darkness.}}'''Fenrir''', referred to in game as the '''Beast''' or '''Garm''', is monstrous rotting boar-like creature that acts as the guardian of [[Helheim|Helheim's]] halls. Using the darkness to stalk [[Senua]], she finally confronts it just before entering [[Hela|Hela's]] sanctum.
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{{Hellblade_Boss|image1 = Hellbladefenrir.jpg|caption1 = Senua confronts the Beast|location = Helheim|role = Guardian of Helheim|weapon = Claws, darkness.}}'''Garm''' is monstrous rotting boar-like creature that acts as the guardian of [[Helheim|Helheim's]] halls. Using the darkness to stalk [[Senua]], she finally confronts it just before entering [[Hela|Hela's]] sanctum.
   
 
== Appearance ==
 
== Appearance ==
Unlike how it is originally described in Norse lore, Fenrir appears as large boar, decaying away on various parts of its flesh. Its head and jaws are skeletal on one side and its skin in a pale colour, covered in wounds and rot. It towers over Senua, being at least twice her height.
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Unlike how it is originally described in Norse lore, Garm appears as large boar, decaying away on various parts of its flesh. Its head and jaws are skeletal on one side and its skin in a pale colour, covered in wounds and rot. It towers over Senua, being at least twice her height.
   
 
== Gameplay ==
 
== Gameplay ==
Fenrir first appears when Senua steps into the darkness of Helheim's halls. Whenever she traverses an area that is not well lit by natural light or a torch, the environment darkens and distorted flashes of red begin to grow more intense as Fenrir closes in on her. If Senua remains in the dark too long, she will be killed.
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Garm first appears when Senua steps into the darkness of Helheim's halls. Whenever she traverses an area that is not well lit by natural light or a torch, the environment darkens and distorted flashes of red begin to grow more intense as Garm closes in on her. If Senua remains in the dark too long, she will be killed.
   
When Senua manages to corner the beast, she has a chance to slay it. With a lot of health and attacks that a combination of both fast and powerful, Fenrir is one of harder challenges in the game:
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When Senua manages to corner the beast, she has a chance to slay it. With a lot of health and attacks that a combination of both fast and powerful, Garm is one of harder challenges in the game:
* '''Claw Slam:''' Fenrir reaches out with a claw and slams it forwards towards Senua. It can do this with both of its legs.
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* '''Claw Slam:''' Garm reaches out with a claw and slams it forwards towards Senua. It can do this with both of its legs.
* '''Forward Bite:''' Fenrir will try to bite Senua, lunging forward.
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* '''Forward Bite:''' Garm will try to bite Senua, lunging forward.
* '''Charge:'''  Fenrir will retreat into the darkness prowl around, before charging across the arena. Listening for the audio of his growling will help to locate where it is going to charge from.
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* '''Charge:'''  Garm will retreat into the darkness prowl around, before charging across the arena. Listening for the audio of his growling will help to locate where it is going to charge from.
* '''Leaping Slam:''' Fenrir will leap forward at us and slam down with both legs. It is best to evade as the claws have an area-of-effect. This is usually done after a charge.
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* '''Leaping Slam:''' Garm will leap forward at Senua and slam down with both legs. It is best to evade, as the claws have an area-of-effect. This is usually done after a charge.
* '''Darkness Expulsion:''' One of Fenrir's strongest abilities is vomiting darkness towards Senua. This causes her vision to go black and act in a similar way to the hallucinations of when she was being chased earlier. During this time, Senua will only get brief glimpses of what Fenrir will do, who is still attacking. The only way to break out of the darkness is to [[Focus]].
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* '''Darkness Expulsion:''' One of Garm's strongest abilities is vomiting darkness towards Senua. This causes her vision to go black and act in a similar way to the hallucinations of when she was being chased earlier. During this time, Senua will only get brief glimpses of what Garm, who is still attacking, will do. The only way to break out of the darkness is attacking it, either way with [[Focus]], or running towards it blindly and attack.
Fenrir also makes things a little trickier as normal attacks when not Focusing will simply bounce off it's body. Only charged attacks with [[Gramr]] will hit it normally.
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*Garm also makes things a little trickier, as normal attacks when not Focusing will simply bounce off its body. Only by using Focus will Senua damage it normally.
   
 
== Lore ==
 
== Lore ==
[https://en.wikipedia.org/wiki/Garmr Garm] or Garmr is a wolf or hellhound associated with both [[Helheim|Hel]] and Ragnarök, and described as a blood-stained guardian of Hel's gate.
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[https://en.wikipedia.org/wiki/Garmr Garm] (or Garmr) is a wolf or hellhound associated with both [[Helheim|Hel]] and Ragnarök, and described as a blood-stained guardian of Hel's gate.
   
 
== Trivia ==
 
== Trivia ==
* Despite being referred to as a giant wolf in the original lore from which Fenrir is based, it appears in ''Hellblade'' as a large boar-like creature. It is speculated that the reason for this is that Senua was only told the story of Fenrir by [[Druth]] where he referred to it only as a 'beast'. This causes her to imprint one of the more common beasts she knew from her home onto its form, a boar.
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* Despite being referred to as a giant wolf in the original lore from which Garm is based, it appears in ''Hellblade'' as a large boar-like creature. It is speculated that the reason for this is that Senua was only told the story of Garm by [[Druth]] where he referred to it only as a 'beast'. This causes her to imprint one of the more common beasts she knew from her home onto its form: a boar.
[[Category:Bosses]]
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[[Category:Enemies Hellblade I]]
[[Category:Enemies]]
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[[Category:Bosses Hellblade I]]

Revision as of 00:06, 8 June 2021

Garm is monstrous rotting boar-like creature that acts as the guardian of Helheim's halls. Using the darkness to stalk Senua, she finally confronts it just before entering Hela's sanctum.

Appearance

Unlike how it is originally described in Norse lore, Garm appears as large boar, decaying away on various parts of its flesh. Its head and jaws are skeletal on one side and its skin in a pale colour, covered in wounds and rot. It towers over Senua, being at least twice her height.

Gameplay

Garm first appears when Senua steps into the darkness of Helheim's halls. Whenever she traverses an area that is not well lit by natural light or a torch, the environment darkens and distorted flashes of red begin to grow more intense as Garm closes in on her. If Senua remains in the dark too long, she will be killed.

When Senua manages to corner the beast, she has a chance to slay it. With a lot of health and attacks that a combination of both fast and powerful, Garm is one of harder challenges in the game:

  • Claw Slam: Garm reaches out with a claw and slams it forwards towards Senua. It can do this with both of its legs.
  • Forward Bite: Garm will try to bite Senua, lunging forward.
  • Charge:  Garm will retreat into the darkness prowl around, before charging across the arena. Listening for the audio of his growling will help to locate where it is going to charge from.
  • Leaping Slam: Garm will leap forward at Senua and slam down with both legs. It is best to evade, as the claws have an area-of-effect. This is usually done after a charge.
  • Darkness Expulsion: One of Garm's strongest abilities is vomiting darkness towards Senua. This causes her vision to go black and act in a similar way to the hallucinations of when she was being chased earlier. During this time, Senua will only get brief glimpses of what Garm, who is still attacking, will do. The only way to break out of the darkness is attacking it, either way with Focus, or running towards it blindly and attack.
  • Garm also makes things a little trickier, as normal attacks when not Focusing will simply bounce off its body. Only by using Focus will Senua damage it normally.

Lore

Garm (or Garmr) is a wolf or hellhound associated with both Hel and Ragnarök, and described as a blood-stained guardian of Hel's gate.

Trivia

  • Despite being referred to as a giant wolf in the original lore from which Garm is based, it appears in Hellblade as a large boar-like creature. It is speculated that the reason for this is that Senua was only told the story of Garm by Druth where he referred to it only as a 'beast'. This causes her to imprint one of the more common beasts she knew from her home onto its form: a boar.